Hi Everyone Maya users will like this tech video. Harry Geoghegan and Marcus White from Blitz Games Studios recently demonstrated cutting edge 3D technology in Maya on behalf of Autodesk. They have made some great tools so I thought I would share the video. Watch the video here -…
Rockstar North is currently seeking a highly talented Junior Tools Programmer. Responsibilities The role will involve end user support and maintenance of all aspects of the export pipeline within the studio. Qualifications * Strong end user documentation writing and communication skills * Familiarity with C# * Familiarity…
Rockstar North is currently seeking a highly talented UI/C# Tools Programmer. Responsibilities The role will involve developing and maintaining features of our in house editors. Qualifications * Strong C#/WPF skills * Familiarity with at least one art pipeline * Familiarity with at least one game editing framework *…
Hi my name is Reese and i love to mess around with Blender 3D(a free open source application). I mostly make low poly stuff. I am not the best at modeling people or weapons or cars or levels, I like to make props. I started a game project called Nation Of The Dead. I have four members right now. Kyle, he is a Python…
This is an indie game I was develouping about 3-4 years ago before my tower broke and I ran into some health issues. Had a taste of alot of design aspects making this so I felt it was worth sharing though old and raw (clipping and physics issues). 3D models in max, rigged and animated in blender, game engin is blender with…
Hi, my name is Fedor Kurmazov, I am a self-taught Hard Surface/Weapons Artist Portfolio: https://www.artstation.com/specter Email: f.kurmazov.b@gmail.com Main Soft: - Blender - Substance Painter - Gimp - Inkscape - Marmoset Toolbag Main CG Skills: - Hard Surface modelling - Low-poly modelling - Sculpting - Retopology -…
Hey Polycount, Is there a script for Maya that will select duplicate objects that occupy the same exact position as other objects (exactly overlapping), sometimes I'm modeling and I accidentally duplicate like 40 rivets or something, I could marquee with camera based selection off then inverse select with camera based…
Yeah, it's a really simple Python script that's been built into a standalone executable. Does the same thing the Unity version does but faster (as I can do the entire pixel array in one go using numpy). There's no visual component to it - I wrote it in a rush for a specific task - but it combines them fast enough that you…
Thanks to Richard Marcoux's handy little python script I was able to print out all the RC options specific to CryTiff Only so I'll add that little text file here. All of these can be passed in the file and will be executed when the RC is run. (The rc will be run when the engine detects a Tiff file placed in a material…
i only use shelves for python scripts. shelves....they look pretty, but nothing will beat a custom marking menu. my advice is to take note on what commands you use the most. Then assign these commands intro basic groups. "Modelling", "Scene Management", "Texturing" whatever you want. Then make a marking menu from scratch…