Hey Polycount,
Is there a script for Maya that will select duplicate objects that occupy the same exact position as other objects (exactly overlapping), sometimes I'm modeling and I accidentally duplicate like 40 rivets or something, I could marquee with camera based selection off then inverse select with camera based selection ON, then delete.
I found a script on git-hub, but requires compiling from C++ code to maya python I guess. Not sure how to do that to make it work in Maya 2018.1
Here's the link if anyone is feeling super generous
:
https://github.com/vaishakbabu/DoubleMesh