Phillip, looking good for sure! Though I would just forget pulling anything from the black camera. As it looks like a later version of the same type, but looking over your other reference pictures ( red version ) it looks like it will give you what you need to create your object. Better to do one version, than a…
I'm at home now and I can unfortunately confirm that I get the same error on my 290 card. some info about my software driver stuffDriver Packaging Version 14.301.1013-141117a-177876E Catalyst Version 14.11.2 Beta Direct3D Version 9.14.10.01061 OpenGL Version 6.14.10.13092HardwareGraphics Chipset AMD Radeon R9 200 SeriesI…
On a sort of flip-side, I read a statement by Microsoft a few months ago saying that in most EU countries, if they released a PC and console version simultaneously, people would buy the PC version (although we're talking buy here, not pirate) because it's cheaper and they don't have to get a console to play it. And…
Hi all! I want to purchase a copy of V-ray but I'm not sure which version to get. I have a commercial version of 3dsmax 2012. I've done a bit of research but when i searched, vray for 3dsmax 2012. It just comes up with cracks and I want to use it properly. Basically can I buy older versions of vray ? And which version…
I have two versions of 3dmax on my computer: 64 bits and 32. In 64 version I have a shortkey 'c' for 'loop selection' (Customize -> Customize User Interface -> Group: Main UI -> Loop Selection (skin) ), and when I edit some object, select edge, click 'c' then it makes a loop for egdes, and evthg works fine. But it just…
Hello everybody! I just finished the high poly version of your typical hydrant, this one is based on one of the multiple kind of hydrants you can find in Spain. The mesh has been done in 3ds max and I want to create the low poly version and the textures for both high poly and low poly version. I am kind of lost on how to…
Great :D It's a good thing you contributed to Blender to make it open source in a way you've helped me indirectly as well as many others! Thanks a lot :) About the high poly modelling and baking the normal maps onto a low poly, I've heard of it and actually read into it and also attempted to try it but I just got lost and…
I decided to start with my hero asset so I can use it as a kind of quality bar. This model had me more focused on topology with a lot of surprise ngons or pinching issues. My polycount is at 13k when smoothed and combined though that's without the final details of the scroll and the violin strings. Also need to replace the…
Here is some more info: Error signature:
- Application: Autodesk Maya 2016
- Version: 201511301000-979500 This error report includes the following: -Operating system name and version
-product name and version
-graphics configuration driver name and version
-applications that were loaded when the error occoured
-Active…
Sculpted some more rock elements. Put some textures on the stone steps to see how it would look. I feel like it loses some detail. Might edit the low poly version a bit to make the cracks pop out more. Sculpted another rock. Feeling a lot better about this one so far. I might use this for the big rock on the bottom-right…