Hey, thanks a lot for taking the time to reply, I really appreciate it. Getting feedback like this actually means a lot to me, especially because I’m working on this project in the evenings after long workdays (I run my own business), so staying motivated can be tough sometimes. Even just one solid reply like yours really…
Thanks guys. I've been wanting to update WW for Source 2 ever since CSGO jumped to S2. I'd been working on it over the weekends for the last 2 years, but now that I'm not at Autodesk anymore, I've taken the opportunity to use the time to finally finish this work. I can now finally work on a project I was working on for CS…
Hello everybody this is a second update. I've been working on a trim sheet, I've been meaning to wrap my head around one so it's nice that I pulled the trigger. I also made some updates to the unreal scene from the feedback I got, next is texturing and UVs. I
Love the dystopian theme hence bookmarked :+1: and IMHO aesthetic has that overall unlit shader vibe so indeed very eye catching. Anyway success moving forward, I'll definitely keep an eye out for updates.
Thank you for the detailed feedback @Peyd3d, I really appreciate the time you took to write this and even provide the paintover. It’s very helpful. =) You’re absolutely right about studying reference and thinking more about how assets are actually constructed. The point about assets reading as single pieces is something I…
Hey all! Trying to get better at posting my work on the internet and thought showing my progress on a project I'm working on here would get the ball rolling as well as give me a great opportunity to get feedback on what I got. I'll be adding on a bit about the phases of the project (i.e. reference, blockout iterations,…
At the beginning, I was thinking about what kind of scene I needed to make. Every scene for me I need to reach a few things; 1 a new challenge 2 can get more knowledge 3 try new processes, apply to the project. I really like koooolalala works www.youtube.com/user/koooolalala Here you can go and watch some of his videos.…
Perhaps some mystical glowy particles could help to make it clearer-- I think as it stands, it's not obvious that that would be the case. I look forward to seeing updates!
Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…