Enough lurking. I am a 14 year old modeler/texturer. I have been modeling since the age of 12. Here is a halo 3 elite I have been sculpting for a team. The base model was not by me but I need to get the base anatomy down.
this is a sceneI am working on for my portfolio. all crits and comments are welcome I want to make this as awesome as i can and I would like some help to increase the coolness of it. I HAVE NOT DOME ANY LIGHTING YET Screen shot 2011-12-14 at 8.20.59 PM
Eh, I tried it earlier with results as I'd have expected (using Max 14 and the 2014 FBX). But prompted by your reply I just tried it with Max'17 and their newer FBX exporter and yup - it transfers colors-by-face alright. Awesome!
Anchor shot at 3:14 is badass. :O I'm feeling the Payne here. I didn't when the game was originally announced, but there's enough New York here mixed with some South American Man On Fire vibe that I'm gonna get this.
Well I'm in school right now and working on my demo reel, so I usually put between 8 and 14 hours a day. It's not healthy at all. And Sundays I have work so Saturday's my day off :P
I don't agree at all, look at this weapon. all the round side have around 2-4 sides and it look wonderful,there's no need to add tones of sides, and those form are way bigger than the 14 sides pommel on leotard sword.
Wow,the date on that effect is 14 DEC 2002. We are really old! Oh yeah, I also figured out how special effects worked in Homeworld 1 and wrote an interface enhancement for World of Warcraft. I'm all over the place.
good point cholden. let's see i have 14 games for my 360 plus a bunch of live arcade games so my 360 has earned it's play value. 2 games on my psp = 55-60 bucks.
Hi my name is Dan Bailey and i'd love to work with you on this project :) Portfolio - https://danielbailey.artstation.com/ Hourly rate - £12 - £14 (completely negotiable) Contact me at danbaileychh@gmail.com if interested and talk more about the project Hope to hear from you soon Kind Regards Dan :)