Hey guys, I was working on some texturing for my model and all i did was save the texture and reapply it, perhaps tweaked a couple of verts here and there but nothing major and all of a sudden i get this crazy shading where the edges are? Has anyone had this problem before i cannot for the life of me work it out? Cheers!!
Nice work, this looks really sweet! If you’re open to feedback at this late stage, your presentations/flats could potentially benefit from some changes. The three-sword image is a bit confusing. The front and back views look like they have different lighting; this could be because you painted some lighting into the color…
Hello everyone and thanks for all the previous comments and support! Just wanted to keep you updated about Cghub We are still working on the website, here are some notes on whats going on: 1) 3d models library increased to 920K+ assets so far B) (almost 1 million!) 2) The main issue we are currently facing is website SEO…
This was inspired by the painting Vaso Reversibile by Giuseppe Arcimboldo. I was trying to recreate the painting in 3D, which will sharpen my 3D modelling/texturing skills. All C+C are welcome! Artstation post: https://www.artstation.com/artwork/wnE0X
Hey, guys. It's been a while since I made a thread for a character of mine but I figured this one needed one because of all the different images. I made my own version of my favorite character from the TMNT universe. The shredder is 7300 triangles with a 1024x1024 texture. Hope you like it!
If you are trying to extrude faces you can press alt+e, and then extrude along normals. In that menu you also have other options for especial extrude operations.
Hey guys, I just wrote a quick guide about how to fade a object base on its angle, using Ue4, its useful for faking light shafts, glow and stuff using planes without making so obvious that its just a plane. You can find the more details and a bit of explanation on the workflow on my website:…
I thought I'd link this here for posterity. It's a basic summary of the FWVN thread on here by @Obscura (referenced in the vid) for those who wilt at walls of text..... :) It's demoed in Max/UE but the principles are universal. https://www.youtube.com/watch?v=Kizs6RIa1dQ
Hahaha i like how you named the files :) Like above, look for some references for a real head (good quality photos from front, side and some angles) or work with a mirror next to you. Try to find how different elements of the face correlate with each other. Extra tip, when sculpting a head always add ears and at least a…
If you thought the Boston "bomb" scare was bad, wait until you get a load of this: link to story she was convicted! what the fuck!? There should be a law that requires anyone serving Jury duty for a trial involving computers to take a computer competency test.