I made a feature request on the official 3dsmax forum for improvements to the new smart chamfer modifier; Evenly distributed edges along the chamfer geometry and inset loops along the borders of the new chamfer geometry. /!\ Please vote for this improved smart bevel feature request on the official 3dsmax website here: /!\…
A tax break *IS* a subsidy. That's not some subjective opinion, it's the economic definition of what a subsidy is. It's also the easiest subsidy for politicians to pass because it's ostensibly seen as "free" by the public because it pays indirectly. But just because you aren't collecting money and redistributing it doesn't…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…
Does anyone found anything truly new and useful there ? I see Splatter v2 allows dense details with tiny scale but still does same aliased depth combine and bad alpha for something like tiny twigs or grass blades. I am still using old fx-map nodes instead . More controllable and easier to modify. Anything other new and…
I was also getting some missing pixel artifacts that Seth mentioned when trying to capture an image. Yeah I noticed just after I posted, not sure how I missed that :) Yeah I did, but I want to adjust my maps and I'll give it another shot. Sure. Just keep in mind that some of the settings are off because I'm using textures…
I was gonna say it tomorrow, since its still... 48 mins till yer B-Day, but I'm here now, so... <font color="pink">H</font><font color="green">A</font><font color="yellow">P</font><font color="red">P</font><font color="orange">Y</font> <font color="purple">2</font><font color="green">2</font><font…
i've been thinking about this and want to articulate more on what i liked; the more growly, snarly voice batman has. keaton did rasp a bit, but kilmer and clooney sounded normal. W..T..F..? the fact that the gadgets are all more reality based. no chance of a repeat of B&R's stupid pop-out iceskates. the lack of a)nipples,…
Hi, I’m currently working on a ~10-minute 3D short film and I’m looking for an experienced rigger to collaborate on a main character. Project context * Personal short film (solo project) * Creature: quadruped with stylized semi-realistic anatomy * Software: Autodesk Maya (Arnold pipeline) * Goal: clean, animation-ready rig…
Hello, @seanwink You’re actually hitting 3 separate problems at once, and they all come from how Unity’s Terrain system expects trees to be set up. See below details 1. Tree sideways In Blender: Ctrl + A → Apply Rotation & Scale Rotate X = -90° OR fix in Unity using a parent prefab 2. Tree half underground Set tree base…
Update Backlog 1 : Collision and Elevation System A major challenge I've been struggling to tackle since I started game development was handling collisions in a 2D space and simulating depth simultaneously through the use of elevated stairways, ledges and bridges. The Challenge The technique used to calculate collisions in…