...how's your math?! Well about face (...learnt programming prior to creating 3D Art) when in the first half of the early noughties (2000-2004) Web Design/Development scene had quite a bit of steam left, post .com crash. Ergo, enamoured with thoughts of crack'n it big via salaried wage or a gun freelance coding journeyman…
I'd imagine gameplay would be more important than art for a lot of people. I'm going to go ahead and assume most people thought Minecraft looked like garbage until they played it for the first time. Unturned is one of the most popular F2P games on Steam right now and the art looks entirely like programmer art. Both can be…
Agree on avoiding Substance Painter for this kind of work. Substance Painter is more or less good for slapping on substances rather than painting. Mari Indie (http://store.steampowered.com/app/433930/ ) is also a good option for hand painted texturing (especially if you cant afford 3D Coat), however it is not nearly as…
BTW guys I have a question, its been bothering me for a while now. Don't you notice that players press the stick buttons MUCH harder and longer in SFIV than in other games of the series? It's a bit hard to explain but I notice it a lot for either myself or even players claiming they don't do it. I can even see it in pro…
The list doesn't ask who's the most influencial developer so your chef analogy doesn't quite fit. It's more like saying the inventor of the oven is the most influencial person in cooking. Except oven is a bit generous, probably more like the George Foreman Grill. Regardless of what he thought of games (you don't need to be…
haha Rick :P Im TWL... on steam i show up as Ignition PΩЙ‡µ§ TWL... Name given from friends in the UAE... It will stick with me until I find something more meaningful. Im not gonna be Pontus Erik Brodèn Svensson. (il leave that for IRL) I often get comments like Cheater! Aimbot -kick I have seen you before TWL Stop killing…
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Hello, I am Togay and we are developing Adanath game project (side scroller action adventure game power by Unreal Engine) We are looking for general 3D modellers Responsibilities * Create 3d models (buildings and environment) texture and export as ready to play. * Work with concept artist and create the buildings and props…
Date: 12 November 2013 Status: OPEN Project: Folk Tale ( Steam Early Access ) Developer: Games Foundry Freelance Position: 3D Environment Artist / Texture Artist Skills Required: 3D Modelling Hand-Painted Texturing ( Diffuse, Spec, Emissive, No Normals ) Your portfolio must demonstrate hand-painted assets. Strong texturing…
Hey Polycount, Like the most of the people browsing the workshops both here and on steam, i have been come inspired to finally make my own stuff :) . I do not expect it to go in the store right away but i know you guys can help me to improve ( I DO NOT HAVE THAT MUCH EXPERIENCE IN 3D but i want to become better). So maybe…