Hey everyone, Thanks for the support. We have more than 200 demonstrations happening over the course of the event and all are within plain sight The other similar events who have followed since we have been doing this are lucky to have twenty and are shorter in duration. Every penny made goes into these shows. It is an all…
Having released Slarks Shell Dagger a few days ago I have had some messages and comments about the transition from concept to final and how to keep things similar. I don't have the time to do a detailed rundown but I do have a bunch of saved files which chart the progression mostly well and I do use pretty much the same…
Project Warcry Sci-Fi RTS by Elseware Entertainment Inc. Brief description: Project WarCry has been in the works since November 2007. WarCry will be a 3D RTS game that focuses on strategy and fun above all else. Main focus should be on squad combat, unique tier system and a strong player/game interaction. Our mission is to…
Hey all, a Twitter rant turned post here on Polycount. If the path to leadership
interests you, here's a thread on what I've experienced – please
feel free to contribute: Something that has been on my
mind for a while, as discussed on Character Art Podcast episodes, and
seeing an article that sparked my interest –…
Team name: FIFE developing team. Project name: FIFE - Flexible Isometric Fallout(-like) Engine. (We're currently thinking about switching to a new name or at least changing the meaning of the FIFE acronym to show that we've moved away from the Fallout roots & limitations of the engine.) Brief description: Just like the…
Welcome to our Dota 2 Monthly Community Competition #21 The theme will be based on this cosmetic list We are getting the 3 heroes with less cosmetics that are supported to work with. We are also keeping the SINGLE ITEMstyle, If you want to work on a set and post it here for feedback is totally fine, but just post one item…
WarCry: Lords of War Brief description: WarCry has been in the works since November 2007. We will focus on creating a game based on squad combat and tactics. Currently we are in need of talented texture artist and concept artist, as well as one experienced GUI designer with some knowledge of C#. Target aim:Commercial…
DIGITAL SHOCK Art & Development Team: Professional AAA studio at Indie Price ———————————————————————————————— Digital Shock is a video game developer, VR, iOS/Android mobile app creator and elite team of video game art specialists in Toronto (Canada) with a local team of 20+ and international support team of 100+ seasoned…
DIGITAL SHOCK Art & Development Team: Professional AAA studio at Indie Price ———————————————————————————————— $200-$240/manday (avg. price) Digital Shock is a video game developer, VR, iOS/Android mobile app creator and elite team of video game art specialists in Toronto (Canada) with a local team of 20+ and international…
Welcome to our 9th monthly unofficial Dota 2 workshop friendly competition This month we are keeping the single item style and this month of November the theme will be "Single and not crowded items" which means that you can do a single item for any hero that is NOT a Weapon or a Head piece. even if you get a slot that…