Hello Everyone. So in my previous topic I was wandering how Michael creates his stylized blurry(smooth) edges. I've received some replies from users with their opinions and methods of sculpting those edges and I'm thankful for their participation. However, I've found a presentation from 2016 where Michael actually explains…
Hello. I haven't posted a thread here for a long time now, because I was busy with work, and when I had free time, I usually spent it with examining some technical stuff instead of doing actual art. Its about time to break this, especially because until now I was spamming the waywo, which isn't a nice thing to do. I was at…
Hey Polycount, First time posting here! Been looking around at projects on here for a while and saw how awesome this place is for feedback so I thought I'd share this project I'm working on and try it out myself. Just started it really, straight off the bat, after finishing up my second year Game Art course! Bit of back…
Ghost Lake https://www.artstation.com/artwork/bg530G Ghost Lake is a project I have been working on in my personal time. My former lead at Mountaintop, Andy Kreutzer, told me to improve my Unreal Material Skills. I thought a fun challenge would be to create an Ice Material. Once I finished the Ice Material I tried to make…
Hi there, we are looking for someone to make character models for our game. This is a really important position and you should be very active on the team and good at communicating. If this interests you, you can read on ahead to learn about the requirements and what we are looking for.We are looking for someone to create…
I think the number one problem is the lack of anatomical knowledge. You only make stylised characters and it looks like you learned to make characters only by copying stylised stuff from other artists but never bothered to make a realistic study. This is a huge problem because making stylized character without anatomy…
Hello everyone! Im working on this beautiful concept by Pat Masiarczyk. This is the blockout. I would like to have some feedback on the proportions, thanks in advance! :)
Circuits and Shields (http://circuitsandshields.com) is looking for a technical / lighting artist to finish up our first Arena. Some post process needs to be touched up and lighting needs to be reworked as there's currently some blurriness and imperfections that are really bugging me. Along with this, there's some minor…
If you're looking for 3D animation for your game, here's why you should consider hiring MLC Studio: 1. Unlimited Revisions You'll work closely with your MLC animators (and riggers where needed) every step of the way to drive the direction of the project, just like you need. This collaboration makes it possible for us to…
Here is latest project i've done for portfolio in my free time. thanks to my friend parsasepanlou for helping in posing Hope you like! Concept By 小昇 my artstation for more pics : https://www.artstation.com/artwork/vD6vOO