Hey Polycount, First time posting here! Been looking around at projects on here for a while and saw how awesome this place is for feedback so I thought I'd share this project I'm working on and try it out myself.
Just started it really, straight off the bat, after finishing up my second year Game Art course!
Bit of back ground, basically my second character using Zbrush, still a noobie, and I'd love to go for a Wildstar looking project with a blend of Sci-Fi and Fantasy but I want to treat the materials more PBR as I've not had much practice with it, but its early days on the build. did a quick paint over of the sculpt here nothing great going to do loads more but I felt it showed the look I want to do for that sort of brawler class?
But here's the model so far I used the -
Stylized Body Basemesh by Brice Laville Saint Martin - as a starting point and made him from there, trying to keep it all clean at the moment, Would love some advice and crit on the proportions something still aint sitting right with me so I'm gonna carry on toying with it, if anyone has the time to do paint overs that'd be epic, especially figuring out some epic horns and a hair style for this guy, anything really would be awesome!
Cheers!
Replies
but so far it seriously looks cool, cant wait to see it finished
I think one thing that would benefit your stylistic approach would be trying to keep the model quite planar and sharp, It could give it a really cool aesthetic, I think in your paintover, the nose of the character is the strongest visual point for me and I really like the planar look you gave it.
I hope that helps
-Fabian
100% with you on that one Cypherical, really constructive thank you, I'll be pinching any edge that can be pinched