Hi Everyone, New 3D project since long time in my Artstation. Even though I create a lot of modeling for my project I don't post any. Here is a small project to keep the basics sculpting and retopology. Idea Sculpt in Zbrush and clean for good hardsurface, after that retopology in Zbrush (with ZSphere) and UV in 3D'sMax,…
Hello everybody! I would like to share with you my latest personal work. Sculpted in Zbrush, retopo and uvs in 3Dmax, materals and textures in Substance painter and rendered in Marmoset toolbag.
Heres a WIP garage i did in 3dmax. It's flooded after a disasterous earthquake or post apocalyptic event. Need some major critique about the lighting i really want to nail that down.