When I was four years old, my mother gave me her Nintendo entertainment system. That is how my quest first began, through the years of playing Super Mario and other various side-scrolling platformers I had grown such a love for video games. Through the years not a time has gone by where I did not have some sort of game…
Hey! this is a super lovely character! I did notice a few weak points in the anatomy, and missing shapes/muscles-- hope a quick draw-over was ok. All refs shown (though not all used) pulled from Anatomy4Sculptors-- highly recommended for good artist-brain-oriented breakdowns and tips. Was better when their free site had a…
Here's something I came across not too long ago on artstation: https://www.artstation.com/artwork/XBnL3l It's a technique devised for a VR game that had geometry limitations so they accomplished that destroyed look using textures. Personally I would do this. - Create a basic destroyed building. This wouldn't have tons of…
Isn't uploading images from your desktop directly to your comment with the 'attach image' button still the easiest? Maybe I'm old school. Anyway your model seems pretty good, though a bit too low-poly for a hero prop (unless it's for a mobile game). The textures, lighting, and presentation are bringing it down…
I had never heard the term of ''Spec work'' before. So that's how they call it wow.. https://www.youtube.com/watch?v=DsstOs-K7gk After seeing this I understand better. Here's my take on this; if you're working in a field where alot of people which are not professional can ''imitate'' or simulate ''professionnal'' work,…
Okay, well. First and foremost; your portfolio is quite unintelligible! Do you have an Artstation? If not, get one, if so, link it. In the meantime I'll crit your layout and what I can see; * I'm not going to watch any videos until I know it's worth my time, for a position where it's likely that your work is static.…
Just woke up. Bluntness incoming. - Your character isn't even baked and LP. Don't show it (though you shouldn't anyway because environment artist). - "Concepts" is spelled incorrectly on your environment concept piece-- and that's clearly basic photo-bashing. I wouldn't show that. - 2D art doesn't need to be there, it just…
Hi everybody!! I made this material a while ago but i want to share it with all of you to may help if anyone is struggling as i was when doing it. Hope you like it!! . . . So... First of all, what you have to make sure before starting losing your mind with lots and lots of nodes inside Designer is to visualize the material…
Hi there, first time making a thread here. If anybody wants to follow the progress in any other place feel free to check my Twitter and Tumblr: https://twitter.com/Wabbaboy http://wabbaboy.tumblr.com/ So, I'm a 3D artist living in Europe, I don't have professional experience but I worked in a couple of quite long student…
Hello, My name is Alex Kolakowski and I am a Character Lead at EA currently. You may have noticed this posting on Artstation but I wanted to make the Polycount community aware of this role as well. Strong Sculpting and Zmodeller skills are a major plus for us. Texturing in Substance Painter and baking in Marmoset are also…