A change of concept and design placement of Gods. Thinking of getting the lava levels to rise and go back down in concept. I have a staircase coming down the lava tube to her throne and lava sculptures on side of her throne. Have a bridge running from cliff of tube to her throne made by the menehunes. Will keep having fun…
from what i see in the concept, this cyan blue metalic part that is in the upper part of his arm (between wrist and elbow) it seems like a glove without fingers that extends to the back of the elbow. This could function as the base to attach the weapons on, unless you like the idea of some metalic sculpture coming out from…
Hello everyone! I know that I have so much to learn and a long ways down the road of artistry before I become a master. So first and foremost, I have Developed the models, but the texture sets and sculptures are certainly not finalized. Please let me know what you think. Any criticisms are appreciated. I am going to try…
Hey all, Just thought I would share a project I am working on during my spare time and see if I could get any constructive criticism on a sculpture I've been messing with in zbrush. Deriving the characters of the story Tortoise and the Hare, instead of a race I thought it'd be fun to give it a no-holds-bar MMA feel to it.…
Hi guys! I'm Ana and I'm new posting around here so I would like to stop beeing a "voyeur" and show you some of my texture and shader stuff for Castlevania LOS2 I hope you like it ;-), please if you got any questions do not hesitate to ask! Guido Sandzor Bloody Warrior Sculptures Gorgon Dracula Armoured Skin Victor Belmont…
I know I had a very poor result with the face compared to the original sculpture, also the hair are very unnatural and flat, I have a lot of things to learn about hair as it was my first attempt in doing it. Anyway I think I had a quite nice result with the combat suit but I wait for your judgment before for confirming…
Don't really get into old artist stuff aside from michaelangelo's sculptures. Range Murata: Master of refinement. Shunya Yamashita: For me, the biggest influence on my work in terms of female face / body shape & lines. Makoto Shinkai: He made it possible for me to see beauty in the most mundane things. His use of color,…
I really need to get back to animating for my reel, so I'm putting this one to rest and calling it done. I think for my first Zbrush sculpture I brought it to a pretty good spot :D I'm still unhappy with her hair but until I find a style or tutorial that works for me I can't do much more.
He's pretty cool, a little skimpy on visual interest, though. It's all a bit soft and dough-ish. He should be sharp, spikey and scaley! A little exaggeration of the harsher features would go a long way to balancing out the overall feel of the character. Another thing is the material, he doesn't look like flesh or scales,…
Hi Dan: I am totally going to scale down my tiles and play around with them a bit see how they turn out. As for the dinosaur lighting I already have spotlights and a base light underneath the sculpture complete (They are not showing up so great because there is a simple white texture on the block out killing my light…