Hey guys, I have been working on this game for the past few months. I understand the models and textures are not quite up to what you are used to but I was just wondering what you think, there is also an early demo you can try. any feedback is welcome :) https://www.kickstarter.com/projects/564478915/odin-guide-me
This game is currently a finalist for the Intel Level Up 2010 contest. Brief description: A fast action RPG set in a dark medieval time, which will make use of physics and quick pace gameplay to deliver a more action packed gameplay style than generally seen in the genre. The player will control one of five classes as a…
Decided to do a real time portrait as part of my demo reel. I was inspired by Glauco Longhi real time portrait that he posted. I chose a maasai woman because I find their facial structure really pretty, as well as their accessories. The model has some optimized topology but it was mostly about texturing,shading and…
Hey so this is how it came to be in the end. just ignore my awsome webpage graphics and click on the demo reel button. it is in flash so flash is mandatory to view it. Oh lol I am posting this to get some feedback from the posters of polycount. Every Crit and Comment is appreciated and will be taken into consideration.…
I have just finished my character demo reel for a competition (The Rookies), so excited to share it with you guys! https://vimeo.com/168459001 If you like my work, feel free to visit my entry and vote for me. That would be very much appreciated. Here is my…
Hey, I'm putting my demo reel length and trying to get my first game job. I feel like 3 mins is a little long right now. Half of that reel is showing the mocap stuff. Anyone have any advice on which shots don't hold up? It's tricky because the mocap stuff is taking up a lot of the time and you need time to show off that…
Thank you. I hoped to be able to demonstrate progression by persisting with it. I saw someone else's sketchbook before that was basically a complete journey from beginner to proficiency; I'd like to have something like that. Though in my case, it's more of a recovery from self-sabotaging perfectionism, pfft.
Hey All I'm currently in my last semester at the Arts Institute of Burnaby. This piece is created for my demo reel, as you can see its near completion. Alot of the texture needs to be touch up especially the cement texture,any critique on it would be very helpful. Thanks.…
For our final year uni project, two of us are making a game demo! In a world where the idea of the stars has fallen into legend, two sisters find a mysterious tower in order to find the missing constellations and liberate them. In this two player game, you have to solve puzzles in order to scale the tower, rescuing…
Hi everybody, My year at VFS is over and I'll be graduating in October. This is my final demo reel that I've build during the 6 months of the modeling stream. Thanks to everybody who replied to my work in progress threads and gave me feedback that kept me going. Cheers! I'm looking for work. I'm both interested in digital…