I found this while looking for something else, while you might have solved this already I'd like to contribute: If you're channel packing your normal map, make sure that texture is stored as linear and that after sampling and before deriving the Blue channel, bring that from 0 to 1 range to -1 to 1. That means, append…
Im more exited for Versus XIII - BUT XIII does look insane man, I'm hangin for it bigtime. Everyone whose commenting in this thread is naming games from my stack - even Legend of Legaia! Legaia 2 was pretty bad tho man, hard as nails but 1 was way way way better than 2. Vagrant story without a doubt one of the top square…
Hi, I haven't used blender in a while but you can try this. do you have 2 meshes 1 hi and 1 low poly? or just 1 mesh with sub-d modifier on it? If you have 2 try putting them on different layers then right click on the hi poly and hold shift and click on the low poly layer to view both then hold shift and click on the low…
I may be able to help more. I animated a simple plane, and saved it out in .ma format, and here is some interesting data from the file: createNode animCurveTL -n "pPlane1_translateY"; setAttr ".tan" 3; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 0 10 13.589232757275301 20 -7.4898579375440484; setAttr -s 3 ".kit[1:2]" 9…
I am working on a Low poly racing game, and I am looking for an artist to help me out. I am basically looking for a set ( maybe 5-12 simple city blocks ) in a fun style I am imagining in my head a simple clean fun style, somewhere between PIXAR Cars vibrancy http://www.slashfilm.com/wp/wp-content/images/cars_jpg.jpg but…
Hello! I'm looking for a few people to add to my team. I'm currently making a fighting game in UE4 by the name of Origin of Storms. It is a mix of Marvel's speed and combos with Bloody Roar's transformations. Instead of transforming into beasts, characters will transform into elemental versions of themselves. So far we've…
Available on Fab and Gumroad Contents: 1. Introduction 2. Initial Setup 3. Settings 1. Introduction Invisible Wall Creator is a tool for Unreal Engine, which enables you to quickly create collision walls around your map or around areas you don't want to allow the player to have access to. The tool utilizes splines to…
I'm trying to get a bit more speed out of my computer without too much investment and thought I would get more then my 2 GB ram. My problem is that I can't quite figure out what they mean about the max ram for the motherboard. Its either that it can only have 2 gb ram or 2gb ram in each of the two slots. Wlso what kind of…
Hi everyone. The main app i'm using right now is softimage, but from what I've experienced every 3d app can basically do the same thing as the next but each app has it's own workflow, advantages, and disadvantages. It got me thinking though. Is there any resources that don't completely concentrate on one package, but will…