Here's the 2nd set of animated experiments done within substance designer from a simple input animation. Artstation: https://www.artstation.com/artwork/nYQo94
Hi everyone! I made This female creature as part of a development project for my university. It was my first time using substance painter and my third attempt at lighting in UE5. The creature was sculpted, zremeshed, and uv unwrapped in Zbrush and exported to substance for texturing. Some parts of the creature like the eye…
Hey I'm currently doing the high to low poly workflow in Substance painter and I'm wondering how to fix the tileable UVS baking visibly like this, thanks.
Hi there... Question... Do you guys ever use the Bevel filter in Substance Painter? and if so, do you have any examples or workflows of when to use it? I've tried googling, but there is so little on the topic... thanks for any help
I haven't had any importing problems so far, but I have had issues with UDK crashing with complicated substances or substances with several instances. I may have some 4k textures in the problem substances so I'm going to try removing those to see if that was the problem. edit: substance designer is on version 4.0.2. You…
Toolbag 2 supports loading of substance files, which should automatically pipe the correct inputs into the right slots in your material. You can find substance support in the extra module of the material system. Support for substance may be a little rough around the edges for now, so we really appreciate any feedback from…
For all of you Substance and/or UDK users I bring good news! Runtime Substance support is the main highlight of the latest UDK drop. Go grab it now and do marvelous art. :) Here is an example of how you can use Substance in UDK to speed up texture management and iteration:…