Hello,
I am testing out Substance Painter atm.
I have a mesh with UV textures (UDIM-s)
I noticed that when i make a brush stroke Substance Designer hides all other parts (other UV tiles) while i make the paint stroke.
Is there a way to paint without loosing other UDIM tiles when making paint strokes?
https://www.youtube.com/watch?v=P95fmmO28D8&feature=youtu.be
Replies
Edit->Settings...-> Only display the selected material when painting [ ]