Since TI3 is going on right now and I can't concentrate on any actual work, I thought I might as well be useful in another way and make a bunch of blank concept sheets for the released heroes. First batch here, I'll keep adding on to it. Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Batrider…
Hello! My goal was to post the whole project from beginning to end but i became very engrossed in it and have nearly finished the low poly for this prop. I should be starting the unwrap and sculpt tomorrow so here are some screenshots below. As for the hero asset itself, i wanted to create something that the player would…
So this is an ongoing project that I challenged myself with. I Absolutely loved the original concepts for Heroes of the Storm banners by David Harrington and I wanted to recreate them in 3D as game assets. I wanted to experiment the creation of hand painted textures combined with a complex combination of generators in…
I haven't worked on a single image in a long time that I've dedicated so much of my time to. Specially a piece of fan art. Overwatch needs no introduction. I hope you guys enjoy this image that features all 23 of it's heroes. I've learned a lot working on this image, about the actual designs; differences between concept…
Hello, I decided to share the Work I did on Heroes of the Storm (from old to more recent), here's a couple pieces: You can see a lot more renders and screenshots on my artstation and on my website. https://www.artstation.com/artist/orb http://orbfolio.blogspot.com/ I'm also sharing my brush Pack (zbrush) for free, this…
LAST UPDATE , HE IS FINISHED! https://www.artstation.com/artwork/AqGrby I decided to share my progess of this piece. I'm quite ahead with it but I'm going to need feedback and suggestions for texturing! Here we have the highpoly And current state of texturing Inspired by this concept of Yao Wang Right now I'm adding some…
Hey Polycounters! This is a new project I've been working on during my personal time. As a child, I loved JRPGS, and feel like they have been a big source of inspiration for me growing up. Dragon Quest VIII is easily one of my favorite games of all time. I could gush about it all day, so I've decided to pay homage to it…
Hi Guys, I have been working to recreate on of the coolest looking Death FX from Heroes of the Storm. The guys in blizzard have done a great job in creating fantastic VFX for that game. I just tried to replicate one of those. Would love to have your feedback on my work. thanks There are 8 components applied here in this…
Hey guys! In addition to my other module where I'm recreating my dinosaur, I'm also working on my final year project which involves me ending up with a game-ready current-gen hero character model that has been critiqued at every stage of the process, starting right here with the initial silhouettes. Personally I'm a fan of…
Here's some recent animations I did for Heroes of the Storm. Valeera support animations for mounts, flails, and a stun. https://vimeo.com/202156861 I also worked on a little write up on my website on my process to create a video game "flail" animation that you can check out below. Please leave me any feedback on the…