* Pay off all debts * Give all relatives some spending money (parents and wife's parents $50,000 a piece, siblings $20,000 * Repair current home and turn it into a rental property * Build a house * Spend $50,000 on computer hardware and peripherals * ?????? * profit?
Sorry, I'm not very well versed with Modo's pivots/centers. Doing a simple two cylinder parent/child test with pivots placed at their ends. I was able to successfully mirror the hierarchy across the X axis in Item mode with positions and rotations intact using the "Mirror" tool. Though I had to re-parent the mirrored child…
A transform node is indeed what you need to tile a texture. Regarding the size, it depends what you want : Parent or Absolute. Parent will use the size defined for the whole graph (you can change it by clicking in the background of the graph) or absolute to use a predefined size. In you case, make your texture tile 2 times…