We're proud to announce that the new update is here: MODO indie 901 MODO indie 901 is chocked full of all the awesome new features and goodies that the full version has to offer. The same indie restrictions hold though listed below... with one exception that has been requested early on by a large majority of the community.…
Hello, I've created a flag animation and wanted to export it into external engines like Sketchfab. As far as I learned the animation is a soft body. However I couldn't find a way how to bake a soft body. The help describes the process for Rigid Bodies and Particles only: Baking Dynamics…
that may be not true, the obj exporter of modo works like a charm for me. When importing into Max or Maya, you may find some problems, but it something of the importer. Long time ago i wrote some help about importing/exporting from modo to Max and viceversa, a cube of 1 meter in modo= a cube of 1 meter in Max. Since Max…
The writing was on the wall ever since they got sold and bought so often by stock market holding groups.The Death Nail in my view was the public announcement(must be around 1st quarter of 2018 or so) from the owners HG Capital in regards of what products are and aren´t profitable, going so far to single out Modo as not…
So I decided to test out Modo's baking rounded edge shader to NM feature, hoping to incorporate it into my workflow. I've been troubleshooting this for the last few nights and have run out of ideas. I'm a long-term Max user who has only dabbled sparingly in Modo. The issues occur on imported .FBX(from Max) Vs native Modo…
I'm hoping some of you seasoned Modo users might be helpful with this, since you might have run into this issue when you were starting out... Cut/paste from my post there: Okay, so I'm trying to migrate from Max to Modo 601. I have both Max and Modo set to use meters. My object is 18 cm wide in Max, I export it to Modo…
1) As someone who came from Maya and also took a swing at Blender for a bit, I found Modo easier to adopt. Just pick the officially supported Maya keymap/navigation in Modo, turn off trackball rotation and you will feel at home. Blender is not worth relying on as it expects you to learn its radically different control…
I have been hearing rumors of improved snapping functionality in Modo 801 as well as some of the more obscure areas getting a redesign. These are just rumors based off of what some have said on other forums, those who have claimed to have seen a list presented during a private demo. So take it all with a grain of salt.…
The Pushing Points | Modo Essentials book is an interactive
guide that teaches you the foundational skills needed to work in Modo. This guide was created to demystify navigating and working
with the tools and features in Modo. In this guide you’ll learn the
fundamentals of Modo, useful hotkeys and much more. The…