Hi there, I'm Vince, this is my first 3D post here, I've mostly been mostly a lurker on CG stuff whilst I was still doing work for my degree, this being my final project I finish for my degree. You can find more of my stuff on artstation.com/nok3 if you're curious of the stuff I've been doing so far. So this is my…
Hi peeps! My name is Luis and I've been part of this community for over a decade! I previously worked on 'The Witness' as an artist and for the last 5 years been developing my own project called Twelve Minutes. We are close to wrapping up the project but need additional help on creating characters and environment art.…
The Summer 2019 registration period for CGMA is coming to an end in just 2 weeks. CGMA has been providing accessible and affordable online arts education for almost a decade. Master artists in the Art, Games, and VFX industries have been recruited by the academy to lead their 6 – 10 week courses. These artists are also…
Hello people I am staring to get nervous about technology (or lack of), maybe its my age but I think something more sinister is happening. I am sure you have read the win 8 critique and I have tried win 8 on a laptop and yes I gave it a chance but I just cant gel with it and I wont even bother trying to do any serious…
The Winter 2019 registration period for CG Master Academy is coming to an end in just 2 weeks! CGMA has been providing accessible and affordable online arts education for almost a decade. Master artists in the Art, Games, and VFX industries have been recruited by the Academy to lead their 6 – 10 week courses. These…
July 2014 (CE3 2014 Demo) August 2015 (Current Build) Before I get started, I want to say that past recruitment from this site has been great, with the help of talent we picked up here Installation 01 has gone from a concept build in July 2014 (CE3 2014) to the sexiness you see up above. (note: the BR is a placeholder…
Old dog (3D), new trick (modelling for a shader pipeline). I've been going through the wiki re: modular environments. It's time to put something into practice. I've tried to show my understanding through the images and questions I've posted. The model is approx. 110ft wide and 107 ft tall. Legacy texture is 1024x512. It…
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Hello, I've done a few WIP threads here over the years. But I'll introduce myself again here. I'm Rob, 34, based in the UK. I've been doing 3d art as a hobby for over twenty years - I started at the age of 12 or so making weapons for Quake, then levels for Half LIfe... I experimented over the years with doing film-oriented…
Hello everyone. Today I want to share my recent progress on scene. After the rocks, I decided to go back to the vegetation again and finish the roughly made palms. Before we get down to the bunch of text, just a couple pictures of progress and question for u. I am still experimenting with lighting and recently added…