Side Shot Front Close Front Whole Body Back Closeup Of Head Currently sitting at 6306 polys. It's not rigged, for the pose I just moved stuff around. I was trying to pay attention to poly flow and anatomy, so any suggestions on that, and anything else for that matter, would be appreciated.
Hey, just saw this. Looks like Epic is offering it completely free to students and educators. If you haven't already picked it up, this might be a good opportunity to: https://www.unrealengine.com/education
My coworker just showed me this page... I thought it was badass and wanted to share it with the polycount... maybe you've seen this already, but I found it really cool. http://features.cgsociety.org/story_custom.php?story_id=4735&page=2
Is there a fog where would be solid enough to be a settling fog? I remember an option like that in UDK but unreal only has atmospheric and exponential and Ive played with both of them and I cant get a good solid volume to move up and down, if that makes any sense.
anyone know of a good plugin to use. I was looking at roadkill pro but that is no longer available. either a free app or a paid version would be helpful