Hello, I am still in the retopo stage (Graphite tools of 3dsmax on Zbrush model). For texturing I wanted to use polypaint in Zbrush (Spotlight tool) - which looks only nice on the hi res model. So I need to turn the polypaint into a texture, which can only be done if you have UVs on the High res model. I was thinking I…
Wow, thanks for all the feedback everyone!!! I never expected to get such helpful and fast response to my post. I really appreciate it! I am still reworking the sculpt and have not made a ton of progress so I am not posting WIP shots of the model at this time but hopefully I will soon. @frell- yep I will try and pay closer…
seeming this video has attracted so much polycount community attention, i thought i might contribute a tiny bit... first things first (unrelated to the gaming aspects) - i'm no dr.phil, but as far as relationships go, i would deduce that when he met his wife/partner, dated, lived together and got MARRIED - he was still…
Well, after months of hovering between 290 - 302, I finally joined a gym last week. The way this gym works is you go in for a "fitness test" which is just taking your blood pressure /heart rate and body fat % and doing a 3 minute 3 stair up and down, then taking your blood pressure and heart rate again. Talk about your…
What is Animation Versions Kit? Animation Versions Kit is an add-on which saves your animation in different versions, and you can load any version back anytime you like, which means you can have multi versions of your animations in one blend file. Get the add-on on Gumroad:https://gumroad.com/l/fwCMk…
Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…
Here are my final shots. Haven't done too much more than when I posted last, but thought I'd show a bit more behind it. I should note that the sky is not mine. I pulled a default from udk. My interpretation of the space was that these were storage bays for some sort of futuristic data cores. The red devices act as lifts to…
Today was a lot of texture work and a lot of creating rocks for a convincing cliff face. I took a lot of looks at Fortnite's Desert assets, as they provided me the strongest direction into how I should go about doing this process. At first I thought I should make one large, huge mesh to enclose the area. Horrible idea.…
Looking for VFX Artist familiar with Unity. We have a shield hit and shield break vfx but it needs to be polished. Please reply or DM with relevant experience. Thank you.
i think its really decent u'r rendering lacks a light source. the face are lit from kinda above - then why isn't the upper rim of the neck-cloth collar edge gets hit by a light? its rendered with a completely different light source. also the quality of the light that hits the face is different then in the other areas. i…