pliang_thanks for the support. You got some points on seat wears, but right now I am focusing on finish the texture, maybe late I will come back to it. Ghostcape_Thanks alot. You are so right on the blood stein, I went back darken it. Per128_I think the texture I did so far may be little radom, but later they will all come…
Hi, my apologies for this crappy topic title but I am not sure how to formulate this properly. I am struggling hard with this image. I understand the theory and all why it is necessary. But lets get back to execution. I work with max, what is the easiest way to shift the E-pole to a different lane? I understand that you…
Hi, I saw some people have posted some art related items here for sale so I hope it's ok if I do the same. I live in LA, so artists in the area would be easier to sell to. The tablet new is worth $1,000 plus taxes and the cost of the dock ($130). Price is negotiable. pics here:…
This has happened in ZBrush often enough to be an annoyance. I often discover this far enough along that I have to fall back a bit in my file iterations. Does anyone know what this is? What causes it? or whether it will be a problem if exporting a polypaint/model as reference to topogun later? I hate to backtrack and redo…
So I actually found some time... Months later! I can shamefully admit that I got into a rut with this project and literally pushed some verts around on a stack of instrument transformers that I just really didn't want to model. Once I finished the modeling, I was able to push through UVs and texturing in short order. Now…
Thanks everyone for the kind words and the great questions! Let’s dive in. Working in VR is truly like walking on a razor's edge. It’s a technical hell where every decision must be calculated ten steps ahead. Performance requirements (high resolution across two displays + high frame rates) leave no room for error, and you…
Hey everyone, I'm starting a new personal project, The Gate! I'm working off of Jenny Brozek's concept (with permission of course!) that she made for The Box of Mystery Challenge on Artstation. You can find her concepts here: https://www.artstation.com/artwork/Aq98zV I'm open to any feedback from the community as I work on…
We have a bunch of openings for Senior level artists with
Unreal experience. Full time on site in Salt lake City, UT. Apply through their
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email with additional instructions. Senior
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