Short blanket statements without understanding the theory behind them is always a bad idea. Its why we have people posting "Just use 1 SG" in response to other users bake problems, often to the detriment of the user seeking help(IE: with a non synced system its terrible advice). Or "Always use quads" Or "Never use…
Just want to share with you polycounter a awesome Project by Linh Mai, a great guy and awesome artist. http://www.kickstarter.com/projects/thelastcause/the-last-cause-feature-film Maybe some of you guys like to support him. Efgeni
Hello ! First of all, I'm kinda new on this stuff too, so don't take all I will said for truth. In fact the best I can do is suggest you to find anatomy reference from art books or free resources on the net, there is a lot :) First impression is that the proportions seems rather nice, so good job on that. My second most…
part of the problem is that the precedent set by the most influential developers seems to have poisoned the entire water supply in a way. Because of such heavy crossover of addiction / compulsion techniques from the gambling world, it looks like the consumer market pretty much demands games with at least some degree of…
Hi all! Long time watcher, first time poster. I am REALLY pumped for getting in on a competition and I hope to finish this one for sure :D . Here is an initial sketch I worked up that I now plan to work on my ZBrush sketch. C&C welcome and I am looking forward to what people create! Here is my creation so far with this…
Hello Here's a little tool I made: https://dl.dropboxusercontent.com/u/167380/Copy-Paste Transforms.ms I hope it can help :) You just need to execute it in both max sessions. It uses object names to paste in your current selection or paste from specific nodes to a selection :) It saves transforms compared to parent, or…
So i'm dusting off polycount as its been many months since my last thread. I felt this project was the one that needs the most critique considering its the first time in a while I'm using my own concept/idea. The idea is as follows, this will be a small diorama of a world in decay. However the Archway is the last gateway…
Hi there, I'd say you are thinking about this backwards. You are assuming things about the past based on what you know of game art and 3D software of today, which I suppose is an intuitive thing to do ... but this leads you to imagine things about previous tech and workflows that just don't apply at all. - First off,…
Well, You might or you all might not know about the famous Doom 3 mod Last Man Standing.. As you know it is a very successful mod with amazing gameplay and a well.. i guess you could say wanna be/good shotgun.. The people at last man standings mod were looking for a modeler and so, I'm wondering if anyone here would like…
Nothing can replace taste like Earthquake said. You still need to make the base textures and believe it or not outsourcing does a horrible job at this idea of base textures. Teaching them to do this is like asking a mechanic to be a dentist. You end up getting junk back.... very basic stuff that just does not work well.…