So i'm dusting off polycount as its been many months since my last thread. I felt this project was the one that needs the most critique considering its the first time in a while I'm using my own concept/idea.
The idea is as follows, this will be a small diorama of a world in decay. However the Archway is the last gateway to a living world. This living world is bleeding energy on to the archway, tree and stairs. So those areas will be covered in moss, flowers and lots and lots of colour.
The rest will be dark, grim and scary.
I really like the idea of such a drastic contrast between one and an other.
I do have some sketches and an idea of how I want it too look. I've also written up an asset list and made a chart to keep track of everything (maybe I make a trello board too?)
So this is what I have so far, planning to make everything, bake out ao and normal maps and then start texturing. However maybe I'll texture a few assets to test things out before hand.
and below is with the block out meshes to give an idea of what else will be added. The tombstones will be a bit more elaborate as well looking rather sacred.
So here is a list of things that will be added, or just overall asset list:-
Island *
done*Island Rocks *
done*Pillars (tombstones)
Arch w/plants *
done 1/2*Arch Tree *
done*Island Tree *
done*Vines?
Tiles/footpath
Platform/stairs
Lanterns
Small torches
Skeleton with sign
Spears with skulls
If you have any feedback at the minute then please dont hesitate!
Thanks.
Replies
I've started the platform and stairs, its just the sculpt for now.
I also did same sketches and ideas for the tombstones, the idea that once they were pillars of promise and hope and now taken over by the dark forces and used to scare anyone getting closer. Expect skulls and scrolls.
Over the holidays I'll properly just sketch and when I get back I can go full speed and get this finished. I have no excuse seeing as I'm out of a job at the minute.
and also some WIPPY action on the current state of the tombstone
I plan to do some test on other skull ideas, maybe even more demonic and more over the top!
Thanks for looking, any feedback just shout!
I really dont like doing these quick shitty screen grabs but I dont have keyshot or the time to do fancy renders for WIP WIP WIPPY stuff
feedback is encouraged.
Let me know which one you think is the most slamming, scary, slamming, freaky, demonic and of course slamming.
feedback encouraged!
*EDIT*MADE THE HEAD A BIT SMALLER
Any comments or feedback dont hesitate!
Thanks.
Tadaaaa......
I also did the texture test which i am not 100% happy on and more than likely try again on an other asset or start fresh. Maybe I will leave making any asset for a bit until I have a few textures done.