Hello I was wondering if you know any tutorial on how to make a cave and illuminate its inside to make a baking over the textures to then export to a game .... any ideas? :) ...
does anyone know if it is possible to export a model in xpose mode in zbrush into 3ds max or if there is a similar maxscript that does that similar operation and physically moves the object radially or spherically? thanks.
im working a script to help export out levels to UDK thru Maya. This building was created with Ninja City. It is set up to be modular.. there are 9 modules that make up this building.