I had one with Crystal Dynamics the other year that lasted I think about that long, maybe a bit longer. They had multiple people interview me, in several different waves. First was some of the art guys, next was a couple of higher-ups, then was a project manager. Overall took several hours to go through all the questions…
There is a little bit of scalloping in the normal map that is apparent in the crystal lens assembly. (the little bulge before the tip.) If your UVs are straight you can simply stretch out the portion that looks good over the entire length and fix it easily. I also agree that it needs a dirt pass and some wear and tear.…
Smaller update this week, what with the late update last week but got the remaining current props done. Now I just need to think of more polish that I can add to really finish it off. Will prob look into maybe adding those crystals, adding decals and thinking of props that will add some life into the scene. Artstation Link
Well, I finally got the ornament done. I gotta admit, kinda a pain, but the pay off is nearly satisfying. Could use a few more tweaks so, presentation shot to come! Thanks Raul... your work on the pistol inspired me to finish the eagle in Max!! This eagle is a little different but, it's crystal clear compared to the one in…
UPDATE: I'm back with new update. I modified the terrain slightly. I also added new flower. I'm able to change it's color. It's black in viewport, but when I switch to game mode it has defined color because of blueprint I used. I tried to sculpt some stone, but it looked more like crystal. Flower:
what do you mean that 'home page is almost impossible to read'? Do you mean which page? This just means that it is pretty hard to understand what the page and the service are about. There is a ton of icons/buzzwords/thumbnails/video clips, but no clear mission statement. "Everything you need" is not really explaining…
There are so many amazing entries popping up, it's some serious motivation to get working XD Here's an update on the armor: Still has a long way to go but I thought I'd share it to get some feedback! I'm not loving the crystal on his chest, I feel like Draven isn't the kind of guy who bedazzles his shirts.
Hi guys, It's the first time I encounter the tech issue of baking env/props destruction animations from maya to a game engine (in this case Udk). Read *noob if you wish :D I'd like to know if there are some good tutorial out there on the subject, to start doing some test. I am interested especially on wall/rocks/crystals…
BrontoThunder, Spudnik Thanks a lot! =D Yeah, people don't care much about her, unfortunately. I think she's a cool hero to play and very nifty to design items for (but hard, indeed)! We fixed and resubmitted the Shady Crystal Scepter ^^ http://steamcommunity.com/sharedfiles/filedetails/?id=148191302 And Medusa pic I…