Hello all! My name is Melisa and I'm an aspiring artist here in Toronto. If you've seen any of the Studio Ghibli movies before then you've probably come across a scene that made you think "I gotta model that!". For me this scene was definitely Howl's bathroom. There is so much information to work off of and the colours and…
Hi, The main purpose was to test out subsurface scattering in UE4 but I ended up with a trailer. The Environment is Low Poly. Thanks! https://www.youtube.com/watch?v=4AawDN51jdg&feature=youtu.be Some screenshots:
This is a scene that I created originally for ue4 using purely dynamic lighting. (https://ad67.artstation.com/projects/eaLGmD) This pic is from the imported scene in ue5 and using Lumen. So far I am very impressed with how Lumen works and how everything is well integrated....some issues exist that hopefully will be ironed…