Arman, Due to many people having issues with the sandbag part of our Photo Real test, we've updated/revised the test a bit. The new restrictions are listed on our website. www.bigsandwichgames.com I'm an old schooler, and the purpose of our test was to see how people could 'think' when handling extremely low poly / texture…
Hi, we are a small indie team and we are looking for a couple more members. Particulary we are interested in a 3d animator and a modeller with a knack for hand painted textures. Engine: Unity3d. Platforms: android, iOS, win8. Genre: top down action RPG. Setting, visual style: mostly fantasy, close to League of Legends and…
Hi all, Digital Drifters is an independent team working on a UE4 title. We're currently building into a vertical slice of our game - the game demo. We are looking for people with demonstrable skill in creating quality 3D art using "next-gen" techniques. Those techniques have been slightly altered in UE4. Not only can we…
We here at Polycount are pleased to announce our first ever year end community awards: The Greentooth Awards After a brief 19 years of being a community, we've decided that we're finally ready to have a set of yearly awards. We want to take a moment and celebrate the people, studios, games and tools that we all love as a…
Hello. I have finished my another animation. Please have a look and criticize. https://vimeo.com/178411324 If anyone is interested, I'll leave here my thoughts, how the work looked, what was my inspiration and etc. Apologise for my english, it's not my native language. So the idea for the whole animation came to my mind…
I studied it from youtube videos posted by Alegorithmic . They are all there. Sometimes too long and annoying but still ok . There are few things that covered there not well enough imo: 1. scale relations/primary input each node of several inputs have a primary one marked with a dot . it's where texture scale goes from one…
Many games inspired me to go into my career. but these are the ones that made it easy for me to test out stuff in :D Excite Bike was one of the few games that let you make your own tracks and I loved it when I was a kid. Metroid I did not edit in any form but I drew tons of drawings of levels with repeated tile sets on…
Hello everyone, I am looking at building a new computer (or maybe just getting a new video card) and I figured instead of just asking a pointed question about this or that specific bit of hardware I figured I'd make this thread a bit more general. Therefore I am trying to frame these questions such that they will be…
Hey Polycounters! The itch to brandish the personal-art sword has again grown strong and I've been debating between one off out-of-comfort-zone realism props or a fun scene. The former is really the right choice, but right now I feel like I really need a soul-charger that I can crunch on after a day of work. So here's...…
Hello The University of Hertfordshire is looking for industry guest speakers to talk on any Wednesday 1-2pm from now until mid May 2013. If you are interested then give me a PM and I will book you in. Showreel - http://uhanimation.co.uk/showreel-2d3dvfxgamesart-digital-animation/ Talks normally last 45 minutes and then we…