Tldr; Add colors, stop & do other things come back later. "stuck on textures" i am getting more into colors lately & i feel this is very "one toned". Maybe this is why it may not be interesting enough or satisfying for you? I can say for me (outsider looking in) things do feel off for me also. Did a search term that might…
In that "Stop Staring" book there's a section on that. The author calls this "half shapes", and it's a technique where you can get round movements even though blendshapes are linearly interpolated, like you noticed. It's the combination of two blendshapes: a main blendshape for up-down movements, for example, and a…
Lead Level artist is responsible for the team of level artists that creates graphical content of multiple game levels and must ensure that their work can be successfully integrated, taking the technological limits and artistic direction into account. Responsibilities: * Knows and educates team of level artists on game…
Hello lads and lasses, I would like to pick your brains over the practical (in max) side to my dissertation. What I'm trying to achieve is have a fully-rigged octopus character for use within UDK as a playable character. Now, worry not, most of the model (finished wireframe shots below) should be fairly straight-forward to…
Level artist is responsible for the graphical content of one or several basic game levels and must ensure that their work can be successfully integrated, taking the technological limits and artistic direction into account. Responsibilities: * Become familiar with game design documents so as to know the environments,…
Thanks! When I was a beginner, my primary source for learning was the official Unreal Engine Youtube channel and UE4's documentation. There's also the recent Unreal Online Learning which has great introductory courses. Once you reach intermediate level, you want to go to resources that tackle more specific problems. Most…
Wow! You got those textures done quickly! I love how you document all of your thought process and preparation. It helps me a lot as my brain sometimes gets lost when I don't visualize things enough before I jump into work and then things end up taking much longer than anticipated. There's a lot of orange in those textures…
I don 't know how it would work exactly (I guess it's country based), but in France, Belgium and probably some other countries, you can can transfere your experience years into a degree. Depending of your experience it can make you skip some years or so. I know it for sure because that's what I'm doing at the moment. In my…
Hey guys thanks for looking at our work. We are still not done with our current level yet at the moment and have yet to touch on the player craft and gameplay features. Hrmm interesting idea. We were planning some camera movements like shaking it when the player turns on his boosters and stuff. But your ideas are good…
@seirei: cheers man glad you like it! I am currently using the alpha for the illumination. However I'm having some trouble using an alpha map with the illum shader for opacity it appears to use the alpha of the diffuse as default but this is being used for the glow so gives poor results. However when I use a unique alpha…