Hello there, I am practicing texturing right now and I thought I start off with a Sword. I will post updates on the project in this thread. I already ran into a problem with the Texture-Paint feature in Blender. On certain faces the paint brush doesn´t work correctly. I hope you can help me with my problem. I already tried…
Hello everyone, I will be posting some the projects and sculpts I work on, I do appreciate Comments and Critiques. Not much more to say for now, hope to share my work and have a look at all the awesome work everybody else putting hard work and hours into. Here a couple of screen shots of a succubus statue sculpt based on a…
So I decided to try out Sculptris and practice some more on my sculpting skills. I wanted to make a female character, starting with high poly, aiming at making some sort of support character in a fictional game. I have no real concepts for this yet, just wanted to jump into sculpting. I used references from 3D.SK. But I…
Hey everyone. I'm practicing environment art and trying to build a portfolio for a job so any criticism that can help me improve my work would be much much appreciated :) . This is my latest work I've set-up in UE4. modeling was done in Maya and textured in substance painter. And here's a link to the project in my…
So as a little project I wanted to model a head. The head of whom? Anthony Bourdain that who. This was basically meant to be just practice for modeling a head, nothing will be done with this except for texturing and I may try to learn how to use Hair in Maya. Here's his head. It's basically done, I need to go in and smooth…
Only recently that I got the hand of all the advanced texturing techniques and all the different maps and stuff. So i made a column as a practice, ○ Blender for making the base mesh, Unwrapping and removing the seams from textures buy using double UVs. ○ Zbrush for sculpting the details and decimating the high poly mesh ○…
I've got a license for Quixel Suite, but have yet to use it for anything except the demo models. I don't have a problem making models, but the issue comes down to making the different maps it asks for. I'm using LightWave 3D and have a hard time understanding how I can generate the maps. Anyone using LightWave who can shed…
Hey guys, so instead of starting new threads every time I decided to start an art dump thread. Please critique both my work, and my website/its content :) Here is what I am working on now, practicing high to low poly bakes. Made this AC unit in about 10 hours, now going to try and do the bakes And here is a gun I recently…
I'm a little too young to remember Shogun Warriors. I remember a few of my friends having the toys. Never the less, I'm always down for big stompy robot action. http://www.aintitcool.com/node/44426 When everyone in the film industry is pushing CGi all the way it's nice when a bunch of insane movie makers decide "Screw it.…
they suddenly interest me. Id like to learn how. Im already ok at making normal textures: http://i232.photobucket.com/albums/ee214/wareznoob/train_diff-1.jpg?t=1269503186 Are there any tuts (video or text) out there that explain the theory and practice of hand painted textures? edit: when i say "hand painted" I also mean…