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Sci-fi ship interior environment in UE4

Hey everyone.
I'm practicing environment art and trying to build a portfolio for a job so any criticism that can help me improve my work would be much much appreciated :).
This is my latest work I've set-up in UE4.
modeling was done in Maya and textured in substance painter.
And here's a link to the project in my ArtStation:
https://www.artstation.com/artwork/d8aWzx

And here's a link to a video clip of the environment:
https://www.youtube.com/watch?v=vPJt1BA4IZo










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