As most artists know starting a project is the fun part, the excitement of creating fantastic art can sometimes be over whelming. More often than not however projects get abandoned because we just don't like the look of our models before we even finish them. This is surprisingly common for beginners and here is why. Most…
Hello fellow gamedevs, We are Frost Phoenix Studio and we are looking for a **3D Artist**, and a **Unity programmer** to join our current well established team. • ***PROJECT DESCRIPTION***: We’re developing a **story-driven puzzled 2.5D platformer** in a **Stealth genre.** ***“Imagine The Last Guardian meeting Mark of the…
Personally I don't think this is something that needs to be decided on ahead of time. In short, visual quality should be balanced with performance in engine, and ideal resolution can be adjusted as the game grows. Author textures at as high a resolution as possible without creating undue burden (file size too big, too much…
It is not just limited to the art field. I've seen the same phenomenon in many different fields. For example: local chess club (many people drop out after they learn how much effort it takes to become a good player), the gym (people drop out when they realize that there is no quick fix), math/comp sci courses at college…
Yes, i still in Software Engineering. What will i do in 1 year? The best scenary is that i found an indie game company with some friends, which we are working on now. If that doesn't work i will find some jobs here related to arch viz or graphic design because Gamedev industry doesn't exist here, only companies who teach…
We're looking for a full-time mid-level Technical Artist for educational anatomy/scientific apps at VisibleBody. We use 3ds max and Unity. Strong attention to detail is important. This role will report directly to me, so feel free to ask questions, or apply directly at the link below. The company is based in Framingham,…
First of all a happy new year to everyone! With the new year comes the expansion of the Emberheart team! https://www.youtube.com/watch?v=0OgS1ii5BBE Here’s what we’re looking for: Are you a skilled 2D or 3D environment artist that can handle a in between realistic and stylized artstyle? Are you tired of joining royalty…
I just recently graduated with a Bachelor of Science in Video Game Art and Design. Afterwards I moved back to the West Coast to the East Coast. I basically couldn't afford it on the West Coast after school. I was on GI Benefits. I was in the Marine Corp Reserve Full time and going to school full time. When I graduated that…
thanks very much for all the crits guys. :) had these fixes done about a week ago, but just posting them now. (was busy getting my site up and running) i eventually did get around to addressing as many as i could. kab: if it were for an actual game, the chain would probably just lod out if you were far away. :] sometimes…
I was kind of in the same boat as Pope Adam when I went to AI. I was in school along side some of the guys here (GameDev, Moody, Cojax, etc.) and each of us stood out in that we ate slept and breathed 3d. God knows we weren't learning much of anything from the teachers. Most of us were sharing knowledge with each other,…