How are hacking minigames usually implemented in a 3d engine? I've been hoping to incorporate a minigame into a UDK environment I'm working on but don't have the slightest clue where to start. I'll be taking an interactive flash design course this semester, and it's been my assumption so far that most of these minigames…
Hey to all, I was wondering if anyone knew of an effective way to function the SceneTexture in UDK? Example of what I mean: I want to blur my SceneTexture, so here is what I did first;return tex2D(SceneColorTexture, ScreenAlignedUV(UV)); SceneColorTexture is declared in UDK already, so I use that to be able to use my STC…
This stuck with me. After some further, more detailed, reading and researching, you can totally create the van der Corput sequence that Hammersly and Halton based extended from in UDK. You'll need DX11 mode on to have it work, as that supports Shader Model 4 and therefore the bitwise operators that make the sequence fairly…
I made some very short video tutorials covering some UDK Tips & Tricks for workflow improvements and I was wondering what you guys thought about them. So far I have made and uploaded three of them and will add some more in the coming days. https://www.youtube.com/watch?v=_i-d5OZmhWI…
I need to turn of the clipping plane, I don't know if it was the update or something I did, but now I have to get really close to my static meshes to see the textures detail, and my skydome is horrible pixolated! ( yet I am using a 4096 by 1024 for it!) I noticed the change over the last day. ANd yes I have no collison, no…
Hey there! after a long time not working on my game art skills I quite missed it but the Unearthly Challenge gave me a perfect reason to get back in the real time world! My plan is to make an Ice Cave with a lost ruin/temple inside it. I was mainly inspired by this picture:…
Hi, I was wondering if someone might provide a very basic overview of an entire process in UDK. I've used the program before, but my knowledge doesn't extend far beyond importing my own meshes and materials. Some questions I have are: 1. If I need a simple animation of a car driving by, is it ultra complicated to get the…
Hi there, I just wanted to post some stuff I've been working on. I'm trying to learn how to use UDK and a while ago I made a sci-fi scene (it didn't come out all that great, IMO). I got burned out after spending too much time on it, so I started something new. The feedback I got on this site was excellent. The thing is,…
Hi all, hope this is the right forum to ask such questions. I'm a very beginner and trying to figure out why my flipbooks are not working to create fire in UDK Cascade. If I use pre-made flipbooks, everything works properly. I'm sure I'm missing a step while creating flipbooks. I downloaded this Fire Set from CGtextures,…
Hi Polycount: I'm trying to learn the ins and outs of the UDK Art pipeline, including animation. I am getting stuck at importing animations, to say nothing of the variety of rigs I'm getting from various team members. I've been going through eat3D's tutorials, but I'm still either getting errors on import/export. I was…