It has been a shamefully long time since I've posted here, but I saw some traffic on my site from this page so I felt like it might be a good idea to give an update. Thanks everyone for all the great feed back! There are still some pieces I'd like to drop, but I am much happier with the layout I have and this feedback…
Im currently doing some freelance at a studio that uses Mac's. I'm ok with mac's but its taking me a while to remember all the hotkeys, etc. Biggest annoyance though is using Maya 2011. I know there is a few but this one really boils my piss. Problem: Shrinking Outliner, Hypershader, UVeditor, etc. They all seem to be…
My iPhone game got released now! And you can grab it only today for free! :) Here is the launch Trailer: [ame] http://www.youtube.com/watch?v=SWTE5j8Fj1Q[/ame] you might remember the scientist and 3d animation from my posts in the WAYWO thread. Here is a english article on the game:…
my new game has finally made a public appearance with screenshots and a small ingame trailer we posted it on indie db because they are having a unity contest right now where you can win some pro licenses ... and i really want one of them pro licenses *shackingfist* some technical trivia: -all lighting is dynamic -all…
Hello, my name is Richard Goodmon and I'm currently looking for freelance/ remote work. I've had 3 years experience in a game studio environment, as well as a year working remotely, I work quickly and efficiently and my rates are affordable. I predominantly create character animation for games, but I am able to rig…
Key Responsibilities: Artistic demonstration and proficiency in modeling and texturing high quality in-game characters, creatures, props, weapons and environments. Must Have Skills: high & low poly* Character/Creatures Creation * Weapon/Props Creation * Hand Paint Texture & Poly Paint Skill * Realistic/Cartoon Texturing *…
Hello, thank you for clicking onto my forum post! I am looking for freelance/full-time work. I am experienced in: low/high poly modelling for high end PC or mobile games PBR textures UE4 blueprints & Materials LOD's and in engine environment creation. I have a strong understanding of Maya, Zbrush, Substance Painter, Unreal…
Hey guys, im aiming to create an outsource team to take freelance and outsource projects. We are working hard to increase our demoreel's quality! But I'm a little confused if the jobs comes regularly. I'm already building some relationship with clients I already have but they just don't have projects very often. For a long…
Hey all - I'm doing some freelance AD work for a VR project, and I need a variety of bad buy models. The client doesn't have the funds to shell out for custom characters, so we've decided to buy a few base meshes of differing build, clothes to mix and match, and perhaps hair to mix and match as well. I will be building a…
Hey guys, I have been a freelance environmental artist for quite a while now and recently started at a university so that I can get my Bachelors while finishing up my reel. In the past few weeks I finally got a chance to work on character modeling. Before this I had only ever followed some quick series or mimicked other…