Hi, I have been working on some tiling textures based on Halo and World of Warcraft for a course I am on. This will be then moving into a full scene for whichever style I choose. below are my current Renders of the textures from UE4 which were made using 3DS Max, Zbrush, Photoshop and 3D Coat. Any critique and feedback…
Hello! I started modeling an orc based on world of warcraft style and I'm having a problem modeling the head because I have never modeled a head before. this is what I have so I need an idea of how am I supposed to model the head? I tried to start off a plane and then dividing it to make the eyes / nose but its not really…
Hello! Thought I'd pop this question over here, since I'm sure many of you have experience with a bunch of books from the industry. I have a pretty good opportunity to spend a couple of hundreds of dollars on some art books that are related to open-world games. I'm a huge fan on World of Warcraft, Lord of the Rings.. I…
Hello! Thought I'd pop this question over here, since I'm sure many of you have experience with a bunch of books from the industry. I have a pretty good opportunity to spend a couple of hundreds of dollars on some art books that are related to open-world games. I'm a huge fan on World of Warcraft, Lord of the Rings.. I…
I am looking for a 3D Artist/Animator job and thouht if it was a good idea to make portfolio peices that is tailored to the company that your applying to. For instance, if you were espeically interested in getting a job at a certain company like blizzerd, you could make World of Warcraft characters. Or Star Wars characters…
I hate to admit it but I played World of Warcraft for awhile some (3) years ago. This is pretty clearly a higher resolution version of stormwind. If your intention was to recreate it your doing a good job. Interesting to see what SW would look like in Unreal. I wish I could hand paint like that.
Looking pretty good! I think you could stand to bring in a little more color on your textures to really breathe some life into them. World of warcraft tends to use a lot of Hue shifts when they define cavities. You could also try to bake in some color/gradient into the vertices also! Good luck!
Good stuff. It's a fun game, without all the frills of World of Warcraft. I had a blast playing with Geezus and Fuse. We killed some ice giant guy whose name slips my mind. Or rather, they did, while I gave him a series of paper cuts with my cardboard sword. Good times.
That looks great HntrLuc! It'd definitely fit into world of warcraft. The issue I have with it, similar to what others have said is that it is too busy and has no focus. I find this a problem with most of the armor sets in wow, so that helps it fit in even more ;) A way to help might be to make the grey trim on the arms…
yep, bad idea The warcraft system of Horde and Alliance having a different language ( but still being able to gesticulate at each other ) but of course that language is actually English on both sides is simple but works a treat. I don't think we need to make mmorpgs even more of a life/time sucker now do we?