A quick question for you fine people working in a studio environment, or those of you who work very organized :) : “How do you manage/distribute your brushes/plugins/tools/… inhouse?” Let me elaborate. In the (small) studio I am currently working at, we (used to) distribute art resources usually just by copying them from…
Added a small autostart script because a lot of people mentioned it. There is now a new file in the Max Hotbox folder called "MaxHotboxAutostart.ms". If you already use Max Hotbox then you should just copy this single file into your Max Hotbox folder so you can continue using your existent configuration. Just drag and drop…
The .GBX format is the Nadeo Game File format, and MoP is probably correct in it being a compression format. If I remember correctly, you create new skins for cars by creating a new folder for them. Check the folder which has all the directories with abbreviations for each country. Create a new folder there, and copy the…
Thank you for all the feedbacks! I have attempted to resolve the problem through lighting, since it seems to be the part I have got the most feedback on. I dimmed the lights a little bit and for the end of the corridor, I have made the colour of the light colder and slightly darker to try and make the lights themselves…
I wrote a nice little photoshop script for this a few years back, its on the page D1ver shared earlier. http://www.markverkerk.nl/wp-content/otheruploads/PhotoshopExporter.rar Regardless of what script you go with you can make an action that simple only runs that script, and then assign a keyboard shortcut to the action.…
There are a few FBX export tools floating around. I wrote this one specifically for use with Unreal4: https://dl.dropboxusercontent.com/u/2336353/FBXport_v1.02.ms Set the path: CLick the [...] and browse to the Unreal Project. Usually C:\Users\USER_NAME\Documents\Unreal Projects\MY_PROJECT No need to target the content…
Yea no problem they like to hide the super useful features. ahh autodesk... /head shake That's one way to do it. I normally work in quads and if I need to adjust hidden edges I use "Edit Tri", "Turn" or I use polyboost's Edit/Turn features. Once you get your default scene set up the way you like it save it as…
There are so many hotkeys, terms and workflow tricks in the 3D world, it's hard to remember all this information! How do you guys manage to keep track of everything? Personally I've been taking notes from every video I watch or tutorial I read and put them in text files. But now I have hundreds of different text files. I…
Sup gents, Im not to sure if this is the right place to put this but anyways.. i have this problem when i try and insert my images and HTML docs into a server in Dreamweaver and this is the error i get: "Started: 7/5/2010 2:05 AM /English - error occurred - Unable to create remote folder /English. Access denied. The file…
I am a bit new to the more technical aspects of UDK, and been following the official UDK tutorials and I am a bit stuck on this one. It's the UDK Tutorial called "Controlling Post Processing via Kismet or Unrealscript" found here: http://udn.epicgames.com/Three/DevelopmentKitGemsControllingPostProcessEffects.html I…