Vig and Paul make some excellent points. With your background as a web designer, I see this as a technical advantage, which could be a good niche focus as you try to get a job in games. If you are good at HTML, it isn't a huge leap to learn most scripting languages. A good script writer/more technically inclined artist can…
The writing was on the wall ever since they got sold and bought so often by stock market holding groups.The Death Nail in my view was the public announcement(must be around 1st quarter of 2018 or so) from the owners HG Capital in regards of what products are and aren´t profitable, going so far to single out Modo as not…
The "Tools" menu has an entry named "Switch engine" which allows you to choose whether the substances in Designer's graph editor and 2D view are rendered using the CPU (SSE2) or the GPU (DX10 or OpenGL, depending on your OS). I doubt this will solve the problem in this particular case though: since your machine is an…
Hi all, thanks for reading! I am having some trouble rigging a face. I'm using this bone_end with a position constraint to help move it, but whenever I move the constraint, my bone's parent just kind of shrinks or extends diagonally instead of following the movement of my bone end, picture shown did I do something wrong? I…
The movement for the original sprite is incredibly simple. Only the arms and legs rotate/roll from their pivots. However, elements from the Sonic Generations model will probably be incorporated to help modernise it. The diagram from Sonic Generations show how there are more joints that roll, which match the workings of a…
@Sinking Nope,I haven't been able to use any mel scripts with it yet.Surprisingly,I just read on their website now that mel scripting,animation retargeting and ik handles are now possible with Maya LT but it comes with the extension 2 version.I don't know if the extension 2 version is available in the student version.…
Wow..:poly122: Thank you for PMing me to thank me for my post. You didnt really have to because besides two posts after the first, this thread just got interesting. Today, we dont really go deep in to technical details of 3d Objects. The major ones that I use are the OBJ for 3d Object / file transfer between 3d modeling…
yeah...I'd like to say that it's because our economy and by extension our unemployment numbers currently suck...but i suspect that attitude has been around longer than that. I think Xenophobia is entirely too strong a word to describe the average American attitude towards people from outside the country..but i don't know a…
Hello! I am a 3D artist, animator and graphics designer with 5 years of experience both in graphics design and gamedev. I'm looking for full-time, part time or even commissioned work. Portfolio: https://www.artstation.com/randomch1orine I primarily work in Blender and Paint.NET/Photoshop, though I also have extensive…
This post is about some of the Modo specific tricks and the hero mesh workflow, using this 80's home supercomputer as an example: It was inspired by Minitel and teleprinters. Its function in game is to describe and start the next mission. It is part of my effort to only use narrative UIs: No menu, no HUD, all the…