Hello, I'm looking for a developer who has experience building mobile phone based VR apps (GearVR, Cardboard, Daydream). I work with a team to build therapeutic apps for reducing anxiety and pain and am looking for someone passionate about these topics as well as the VR development. If interested, please message me with a…
Hi guys, we're AVR London an architectural visualisation studio creating images for a wide variety of architects and developers since 2006. We're keen to expand our real-time department as we take on more large scale commercial VR projects. As a small team there is plenty of opportunity to experience all facets of…
We are looking for an on-site 2-week hire ASAP in downtown Los Angeles! No remote freelance at this given time due to heavy non-disclosure agreements. Magnopus is an R&D studio for VFX and VR, currently working on an unannounced VR UE4 project with a major client. There is a possibility of contract renewal for up to one…
Looking for a Sci-Fi Space Environment 3d Modeler / Texture / Concept Artist to work on a virtual reality game for Gear VR. Game is already released on android and iOS and making a higher fidelity version for the Gear VR. Unpaid but allowed to sell the assets later on the Unity Asset store or similar after a short term.…
UPDATE: Thank you to everyone that messaged me! We'll be spending the next few days reviewing everyone's portfolios. ****************************** Hello! We have a product called Modus VR, a tool that helps home theater installation companies design and review rooms with their clients before construction has begun. We're…
Edit: We have found the people we are looking for. Thank you to everybody who answered! Hi,We are currently looking for 2 level artists for a 3 month contract starting ASAP Your role will be to take a level from the greybox stage to the final product. You will be provided with both concept arts and greybox.The job…
Environment Artist - Game Team https://jobs.lever.co/skydance/1270f0fd-eb2c-4e0f-a135-13d221830960 At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated…
- After two months of intensive work and sharing, Reallusion and Polycount announce that the iClone 2016 3D Character Design Contest has finally come to an end with dozens of incredible character entries that have helped rewrite the 3D character design rules. 3D character design has proven to be one of the most challenging…
Haha I think everyone saw that coming a mile away. I can see how maybe Autodesk justified it at the start as a way to improve their game asset workflows. Here's to hoping 3ds Max Interactive keeps its legs. After seeing their demos at Autodesk University I was all hyped about using VR for editing in Max. But it's still a…
SteamLabs VR is now working on a new virtual reality experience and seeking 1-2 expert UE designers to join our team for a few months. You will need 4 years minimum experience with Unreal and be self sufficient in taking a project level from start to finish without assistance. All assets will be provided by our 1st class…