Hi guys!!! I'm about to enter my final year at university and like most creative degrees it requires me to create a final project displaying all my skills.I wanted to suggest my idea for this project and seek some advice. I hope to make a fan-made game cinematic for Rainbow Six Siege. I plan to make it a freeze frame scene…
Available on Marketplace Sci fi corridor FC5 built in the theme of cyberpunk/sci fi style. This product provides next gen, highly customizable assets perfect for developing environments for sci fi projects. Included props and blueprint animated doors. Customize PBR values, colors, detail normals and base textures to…
The simple truth is that by stretching thin you probably won't get a job, at least not in AA or AAA. With smaller studios it depends on who you are dealing with, but there are also small studios with enough money to go for veterans. The best chance for success seems to be pick you dream job at your dream studio for the…
There's definitely opportunity to reduce the polygonal count on this. I would recommend optimizing it. Do you have time to redesign this? Definitely looks like a gun this time and slightly better designed from your cyberpunk gadget before, but this feels like it needed more time in the concepting stage. It doesn't feel…
Hello! We are currently in search of 3d modellers, character creators and level designers for a particular undertaking called "Outer Veil". It's a cyberpunk multiplayer game inspired FPS with RPG elements that myself and a team of talented fellows are currently developing on UE4 in our free time. Style wise it's aiming for…
Finished Entrants (eligible for 1st–3rd place): * 1st The Freelancer – Alexander This character model is a clear standout. It demonstrates a
comprehensive and well-structured development process, fulfilling the requested
breakdown with exceptional clarity. Each individual component reflects a high
degree of intentionality,…
Hello everyone. Two firsts here - my first Polycount Post (been lurking for years) and first CS:GO Skin! 70s-80s scifi is right up my alley, and I've been meaning to make some Steam Workshop stuff for a while. Anyway, I thought I'd tackle the Bizon (and a lower-tier skin) for my first attempt. This one is less a specific…
@FourtyNights - Was hoping it was possible and yea, measurements would probably be funky if the 3D model being used wasn't say a 3D clone/copy of say you or someone you know. @Neox,@rollin - CLO3d - oh thanks for the recommendation i'll look at some videos on that. @Alex Javor - Saw some of her work once, a while back. I…
Started this project about three days ago for a class I'm taking and to use as a portfolio piece. We were asked to start a development blog about it, so what better place to do it than on polycount. The scene is planned out to be a steam/cyberpunk old west town. I want it to be playable at 60+ FPS. So optimization will be…
Hi I'm Daz, the Designer Director of Cypherium a UDK indieGame, I'm looking for 3D artists who are interested in working on a First-Person Sci-Fi Cyberpunk, Post-Apoc game. I am also a conceptartist and a 3D modeler for Cypherium. (as of July 23) I'm currently in pre-production mode, working with Conceptartists to create…