This is my Assault Pioneer character at 11.168 Mil points for the main tool and 87.796 Mil points for the whole character. There are 50 sub tools. I haven't got around to optimizing the subtools yet. This is on my laptop which only has a video chip so your problem is pretty strange. ZBrush works well even on older…
You can use Rotational Joints to limit the axis of rotation for an HI Ik Solver. It's the IK tab of the Hierarchy Panel. http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/files/GUID-74BF337B-CABA-4693-87D4-41D3D9D85FBD.htm
Apparently the newest version of UDK has finally added a screenshot button, I haven't used it myself as I'm still using an earlier version. I tend to just take a screenshot of the scene with lighting baked and game view on (that way you don't see all the gizmos) using the printscreen command (if you're using a pc it should…
So what's the plan? We leave in oooooh, 10 hours. Can we just plan on meeting at the hotel we're at? 7pm? 8pm? 6pm? Can someone sort this out and leave us a message at the hotel? We're checking in by noon on the 15th, under Taylor - James or Leah, I forget. Here's the number I got off the hotel site - (0)870 4008703.…
Hello - no problem, always happy to help :) A few more things : - - - - - "Something else I clearly never knew up to this point is that...a model can be lowpoly like Sdiv lvl 1 and for the render only to go highpoly like Sdiv 4-5, is that right? Sorry for being so noob, but I never really needed to use this for my cubic…
A lot of the props you have look good. Some just need a few variants to break up the scene. Ah I see yea unwrapping at first can be the biggest pain. I remember not liking i at first but then after sticking with I found out that a good unwrap makes texturing all the sweeter. I had some friends that were having unwrapping…
Thanks a lot 87roach!! I kept the background darker thinking it might pop out the textured models a bit more. But Yeah i somewhat agree with you and will keep that in mind before posting any shots next time.