Giving Blender a go, here's an OTs high poly so far Not worked out how to get AA working in viewport render/getting the proper render to look like the preview render but this is for real time so just going to ignore that for now. Otherwise thoroughly enjoying Blender, seems a lot more flowy than 3Ds Max.
Hey everyone, I have seen this model done before. I am almost completed with mine. I have this high poly pistol grip that I would like to wrap around the gun handle. You will see an extrusion on the handle that I would like to wrap or cut some of this up on. Now I thought about cutting it and then using an FFD box but it…
Hello guys! I have been working on the tank in my spare time and I am finally calling it finished. This gave me quite a hard time, learned a lot in process. Any comments and crits are highly appriciated! And here is turntable on Youtube (don't forget to watch in HD)…
Once I made high-poly gun but didn't have time to finish it in low-poly. So i decided to work on it again. I'll be posting updates here. Here is my highpoly
update from page 3 _______________________________ decided to do this gun next on a suggestion from gauss. started the blockout so far as a lil speed model.
:( Drugs finally caught up with him. http://www.popeater.com/2010/03/10/corey-haim-dies-38/?icid=main|aim|dl1|link3|http%3A%2F%2Fwww.popeater.com%2F2010%2F03%2F10%2Fcorey-haim-dies-38%2F edit: Misspelled his name in the thread title, too. Corey* Haim
Hi polycount, I've been working on a Custom .38 Special Revolver over the past 2 weeks. The aim is for it to be of similar quality to most weapons seen in modern fps games (see PBR/IBL/realistic). As for specs, I'm aiming for something similar to FC4: 12k to 15k poly count and 1024 to 2048 texture res as maximums. High…
38 Studios is currently looking for a skilled and creative Concept Artist to help in the development of a new game currently in pre-production. The ideal candidate would be able to produce a diverse visual range of innovative character and environment drawings, illustrations and storyboards. For more information, please…