Hey guys, I have spent a good chunk of time looking for a remedy to my issue but I am having a hard time finding an answer relating to my situation. I have a monitor model, and the material contains various text and symbol animations (panners, rotators). I have a specific block of text that I have panning vertically, but I…
Hello all; Since I cant post my personal projects on this website I've decided to post my practice here. That how people will know that I am not just here to fool around, and its for fun also. So This sketchbook will contain my practice only and the concepts have already been used many times. Practice 1: Doodleness.…
The Isle of Man government is seriously considering asking ISP's and MSP's to consider allowing P2P sharing of any music content, once a 'license fee' is paid by the user.. At least that's how it would appear having read the following: http://www.theregister.co.uk/2009/01/19/isle_of_man_music_tax/ ..and this..…
Hey everyone, I've made a few treasure chests along with some various loot, available on the Unity asset store https://assetstore.unity.com/packages/3d/environments/fantasy/rpg-loot-pack-130727 It's lowpoly and should work fine on many fantasy/rpg games or demos to quickly get some loot in your cool game. The pack…
I'm learning about the render elements options in 3ds max which can do things like output images with Z depth information or material IDs. Is it possible to extend this functionality in any way? I'm trying to replicate this technique for creating pre-rendered 2.5D game assets with depth and lighting information: [ame="…
We are currently looking for a 3D artist to mimic the style of Nintendo's Animal Crossing. This is a paid position. We are ready to pay you per model. If you are unsure what entails Animal Crossing art style, here is a texture map from one of the characters in the game: The texture map is rather simple and doesn't contain…
RetroBoyFX shader Pack RetroBoyFX is a shader pack created to make your games and prototypes look like old school Gameboy Games. Included are several shaders which will take any texture and crunch them down to a Retro Style. Or take any model and add a retro, dithered look. The shader pack contains additional shaders such…
Update: So after watching Transformers, I thought id try my hand at doing a model which contained some "mech" element. I'm not sure what direction im going to take yet regarding the characters function or story so for now im just looking for an interesting silhouette. One think I have definitely decided on though is that…
Hey! I decided to stream designing, modeling, and texturing the whole process of mech creation. I found this awesome concept made by John Park and decided to model his mech, ofcourse, with his permission. (Thanks John!) I should start streaming today (22.4) in the morning at 9:00 GMT+1 on my Twitch.tv (hopefully) Stream…