Hi polycounters ! Would like to ask some questions regarding creating a whole new outlook for a certain hero in Dota2. 1) What are some of the things that I should look out for ? e.g the overall proportion must be the same for the rig to work... etc 2) Is there a way to test out whether the character that I create could be…
2.0 was working fine for me but after installing 2.1 when i try to launch the ndo i wait about 1 mins and get a message saying close photoshop run as admin and run suite again. Meanwhile suite becomes unresponsive and have to force it to shut down. I run ps cc as admin and close it like it said and run suite again but get…
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Howdy folks, I posted a few of these in the WAYWO thread, but figured I'd post them here now that all three are out there. This is for the Imagine FX Rise of the Stars challenge going on. Rules are pretty simple, send in 3-5 images and be age 25 or under. It's just a general portfolio kind of thing. Top 10 picks get put in…
Hi there, I'm currently working on a new portfolio piece and want to show my progress here to get some feedback and critics. The model I'm working on is the low-tech security turret from Star Citizen: I'm currently at the high-poly phase and only some smaller parts are missing (some details on the side, the sensors/optics…
Well, for character animation usually you don't have the same kind of strict limits as you have for environment art, so it's a different issue in many ways. For environments, usually you have to pay close attention to reusing assets and materials/textures as much as possible, so you don't blow the memory budget or kill…
Great progress @illumisanic! Love to see it textured and thank you for the breakdowns for others. Once you add the stickers as the little pops of color I think it will definitely feel ready. It's obviously a bit late but I made a made reference board tool that will automatically generate modeling sheets for you. They are…
Okay so i have been trying to learn UE4 for about a month now and running into so many problems, it then takes a long time to find a solution to that only to get another problem 5 minutes later, i think i need an absolute beginner UE4 environment course so i can hopefully complete this scene, i know the things that need to…