SteamLabs is preparing to begin work on 3 new projects. We have a need for strong props and small environment modelers. All styles but currently strong focus on stylized, Fortnite and realistic ancient temples (think Lara Croft). Need link to Artstation folio. No Dropbox or Google. DONT include images in your reply or…
fixed geo of the grip a bit for better form and fixed textures of the rust a bit(no big changes really, just for the final post for this prop), gonna start make new prop. as always - critique appreciated
Hey, all, I'm wondering if I could get some feedback on what I have so far of my 3D environment/prop art portfolio. Obviously there's always more one can do, but I'd like a general idea (from people who aren't my friends and thus biased in favor of me) of whether it's worth it for me to be applying to jobs at my current…
Hey everyone! This is my first post on polycount and it is a piece I am working on for my 3D prop modeling class, the dagger is from the movie "Chronicles of Riddick" and I've so far got my high-poly model almost to a finish, gonna start working on my low-poly model here soon. Feedback is always appreciated, thanks!
Hello! I'm currently available for freelance or contract position as an Environment, World or Prop artist. If the opportunity arises for full time or part time employment and the team is exceptional, I would love to talk more about the opportunity. Please take a moment and check out my Portfolio if you are looking for a…
Hello All! I am working on a prop that I would like to get some feedback on! I am trying to replicate a reference of concept art by Justin Bechtold. Here is the reference.. Feel free to criticize it, but please also give me tips and suggestions on how to improve. Don't be shy either!! All opinions are welcome! Thank you! I…
After running into some trouble I decided to just stick to some smaller props for a while. Starting with some realistic stuff and keeping it fairly clean, and I'll probably make a small scene out of these. First 2: 2k textures (bit overkill, will probably end up resizing to 1k). 1404 triangles flats:…
www.district-c.com I'd say I specialize in props and environments. I use Maya, photoshop, zbrush, painter and a bit of after effects and premiere. More environment shots coming soon in the 3d section (yeah, I know. An environment artist with no environments to show).
Email: farisi.david@gmail.com Portfolio: https://www.artstation.com/david_farisi I'm an environment / prop artist that specializes in stylized projects. Software: -Maya -Photoshop -Zbrush -3D Coat -Substance Painter model model model