Quick studies are great to learn also to self test if you cant do it in a short amount of time then there is something missing in your knowledge What you have looks pretty good , there is one thing that is problematic tho widest point on the face is where small pink cycle is[slightly in front of the ear hole ] , base on…
Hey all. So i managed to rope poor @JLHGameArt and @TudorMorris into helping me with an overly ambitious project for our final major. I wanted to do something grand and epic, and largely a showcase of all of our skillsets. A kind of interactive portfolio. With that in mind i had the idea of an elf that the player can…
Ahh, I see. ^^ Great. Thanks. I'll give it a go and see what it's like. I've used EZGif, but I'm happy to swap to something else if Screen2GIF is better.
Thank you so much for feedback and instructions! Yes, this is Maya and all this rigs used the same setup, to be short its 4 corrective joints for upperarms (to correct forward, back, up and down movement), 2 twist joints for each upperarm and 2 corrective joints for clavicle movement. Mesh proxies also used to make the…
Thank you for the reply! I actually was hoping to use this asset in a game... Overall I'm mostly interested in 3D art for games. So you're saying that I should've made real-time renders and go from the needs of chosen engine? That actually makes a lot of sense, I don't know why but I thought I should perfect my asset…
Hey fellas, here's an idea / request for boolean visibility. I use a simple toggle wires script to toggle the wireframe of the objects in my viewport on/off. However, I'd like to take this a step further: to any cutters visible in the scene (regular geo with its display type set to WIRE), make them vanish on/off too. I…
This thread is far too self serving. I'm actually shocked as to how rude people are... or want to be. What does it matter to any of you how much someone else slacks off? They are the ones that will sink into debt without any means of getting out of it. They are also the people who will, most likely, talk down on the…
I think there was a similar thread with a couple of replies a few months ago, but I couldn't find it right now. Maybe someone else has a better recollection or is more successful in finding it. Edit: Found it. Not as expansive as I remembered, but maybe it will give you some additional points of view.…
I could really use some feedback on my composition. So far, I have only modeled out the gramophone, everything else is just a block out to get the composition right before I start modeling out everything else. I’m wondering if it feels too busy or looks awkward? I’ve been looking at this for so long I can’t tell anymore!
This is what I have so far for my add-on... It's far from perfect, but it sort of does what I want. The target weld toggle works provided it's not in an add on... It seems I have the wrong context, Any help would be great. Thanks. The code is also messy and the formatting is way off. Ideally for the rotate tools you launch…