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Feedback on my composition PLEASE

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I could really use some feedback on my composition.

So far, I have only modeled out the gramophone, everything else is just a block out to get the composition right before I start modeling out everything else. I’m wondering if it feels too busy or looks awkward? I’ve been looking at this for so long I can’t tell anymore!



Replies

  • Noren
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    Noren polycounter lvl 20
    Depends a bit on what you plan to do with the window, will there be steam coming out of the cup etc. (might get a bit much as you'd have three regions of interest). Perhaps throw a light in there to get a better sense of the final scene.

    Nothing that needs changing right now, but the overlap of the crank with the edge and corner of the gramophone base is a bit unfortunate, as it the sound box (the small cylinder holding the needle) visually touching the horn. Likewise, the left corner of the gramophone might be a bit close to the walls meeting behind it, depending on lighting. Nudging/arcing  the camera a bit to the left might solve most of that, but you can also move/rotate the elements if you want to keep the overall composition.
  • Eric Chadwick
    We have some good resources here if you want to broaden your knowledge on composition.
    http://wiki.polycount.com/wiki/Concept_Fundamentals#Composition
  • Muzzoid
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    Muzzoid greentooth
    It's 3d, there is very little reason to lock in the composition before you move on. I would recommend getting your props all done, THEN focus on a nice composition.

    The best way to get better at this is, move fast break things, and make a lot of images.
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