Hey there, This is my first post in the community trying to share some of the work I am currently working on. For my final year personal proyect at Teessiode Uni, I was creating a 3d Character based on the 'Lost Boy' world by Ash Thorp. http://www.ashthorp.com/lost-boy Here there are some pictures of the development…
So this is a weapon I'm working on for a indie game I'm helping develop. This is going to be one of the main weapons in the game. The Assault Carbine. This took me about a day and a half to complete. It has 9192 Polys. What i need help with is tips on how to make a normal map of this and how to texture I have little to no…
The few past projects I've put on Polycount have been posted when they're mostly finished, so I've never really detailed the entire process, so I'm excited to give it a go. First, I'm taking this concept from Eidos as my main inspiration. My plan is to break the scene into modular pieces, the walls and ceiling seem pretty…
Sometimes companies will release technical information through talks/lectures at GDC. Have you checked the GDC archives for any talks by the devs? Sometimes others will have had the same inspiration or idea as you and will have released their work on youtube, this site, substack, or Artstation. Have you searched to see…
A local community college wants to set up a major to train people to enter the game industry at an entry level. My initial reaction to their approach (they contacted me for help) was that they did not understand the industry or have a realistic idea of the kinds of jobs that people do. The impression I took away from their…
Hi all, Team of former Game Leads at companies like Riot, Zynga, PUBG, SEMC. Looking for talented artists to join the team for two projects. Very early stage in development, MAY lead to compensation if/when we secure funding. Most of us are located in CA but are working remotely. 1) 2D Illustrator for Casual Mobile Game.…
Hello Polycount Community, We are looking for engineers who want to shake up the gaming world from mobile outward. If you dream of making games that blow away people's expectations and make them question how it is even possible on a mobile device, we want you with us in our Shibuya office! You will be able to have hands on…
Hi all! Were a small indie studio based in Turin, Italy, currently working with Unreal Engine 4 on a VR project for PC and PS4. Looking for a freelance tech artist with experience in UE4's material editor and basic knowledge of blueprints and programming. What we need is a small package with:* a custom dynamic material…